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80 Quick Computing Starters for KS3
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80 Quick Computing Starters for KS3

(2)
An incredible amount of generic starter ideas for KS3 computing lessons. They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons. Generic starters are offered, as well as specialist starters covering the following topics: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety All designed to help you improve your practice, and are formatted for you and ready to go! This is also offered as part of the great value bundle KS3 Computing without the planning
GCSE Business Revision and Challenge cards for OCR GCSE (9-1) J204
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GCSE Business Revision and Challenge cards for OCR GCSE (9-1) J204

(0)
More than 150 business challenge cards that can be used to extend students, used as revision activities or given to students to answer at home. Mini tasks, questions, and statements to think about that can be used as starters, plenaries, flipped learning tasks or homework. Multiple questions one each of the following topics and sub-topics: Business activity 1.1 The role of business enterprise and entrepreneurship 1.2 Business planning 1.3 Business ownership 1.4 Business aims and objectives 1.5 Stakeholders in business 1.6 business growth Marketing 2.1 The role of marketing 2.2 Market research 2.3 Market segmentation 2.4 The marketing mix People 3.1 The role of human resources 3.2 Organisational structures and different ways of working 3.3 Communication in business 3.4 Recruitment and selection 3.5 Motivation and retention 3.6 Training and development 3.7 Employment law Operations 4.1 Production processes 4.2 Quality of goods and services 4.3 The sales process and customer service 4.4 Consumer law 4.5 Business location 4.6 Working with suppliers Finance 5.1 The role of the finance function 5.2 Sources of finance 5.3 Revenue, costs, profit and loss 5.4 Break-even 5.5 Cash and cash flow Influences on business 6.1 Ethical and environmental considerations 6.2 The economic climate 6.3 Globalisation
Python Challenges Workbook
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Python Challenges Workbook

(1)
A series of 12 challenges for your classes, can be used for GCSE students or KS3 classes. All are chosen as being applicable to beginner Python classes.
GCSE Physics Multiple choice questions
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GCSE Physics Multiple choice questions

(0)
More than 80 GCSE Physics multiple choice questions. One copy has no answers, one copy has the correct answer highlighted in bold. Possible uses include games, revision sessions and so on.
20 Computing and ICT Christmas lesson ideas (KS3)
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20 Computing and ICT Christmas lesson ideas (KS3)

(0)
20 ideas that encompass the Computing Programmes of study for KS3. Some of these ideas are really great, and a full lesson can be built from them, some are suitable as starters or fun mini-sessions within your lesson. Headings: Decorate a Christmas Tree Christmas Myths Create a spreadsheet model A Christmas story in 2016 PowerPoint 12 days of Christmas Cost Create a poster Programming – 12 days of Christmas song 12 days of Christmas – presents programming Celebrations around the world Sorting Bitmaps Photoshop Programming Create Solving problems Naughty or nice Abstraction Reindeer Puzzle Just for fun…
HTML Poster and Tips / Cheat sheet collection
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HTML Poster and Tips / Cheat sheet collection

(0)
A collection of HTML and CSS posters. Suitable for both KS3 and GCSE levels of ICT / Computing / Computer Science. Useful not only to have on classroom walls but also can be reproduced and handed to your students. Recommended to laminate and to reuse (to help save the environment). Includes poster covering the following topics: Basic html tags HTML colours (infographic) HTML and CSS Anatomy of an HTML page
The future tense - German
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The future tense - German

(0)
A full lesson describing the future tense in German. Includes presentation, starter, student exercises. In fact everything you need for a great lesson!
Arrays - GCSE Computer Science OCR 9-1 Programming with Python
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Arrays - GCSE Computer Science OCR 9-1 Programming with Python

4 Resources
A complete bundle for OCR 9-1, arrays in Python. Covers both one dimensional and two dimensional arrays. Has both theory and practical lessons; could be spread over two, three or more lessons as suitable for your context. Take the stress away from your lesson preparation; this bundle is really the way to go.
Respect Assembly
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Respect Assembly

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Designed for KS3 but easily modified to deliver to KS2 or KS4. After recent events, it is more important than ever for our students to respect both themselves and each other. This is more than just discipline and liking other people. This is about respecting difference and diversity in every context that we encounter. This assembly helps you to deliver just that.
Respect KS3 Resource Pack
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Respect KS3 Resource Pack

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A complete resource pack for respect and diversity in the KS3 classroom Created to teach the following objectives: Investigate respect and what it means, and why it is important Be able to distinguish between respectful and disrespectful behaviour Learn to respect the differences between people Know that a great way to deliver self-respect is to behave in a way that makes them feel good about themselves They are responsible for their own behaviour, and that respect begins with ones self and students need guidance in order to achieve this!
35 Computing and ICT lesson ideas for KS3
studeappsstudeapps

35 Computing and ICT lesson ideas for KS3

(1)
35 ideas (starter and plenary included) fully aligned to the KS3 curriculum. Sometimes we all need a little help with a lesson, or want something “out of the box” that can get going in seconds. These are outstanding ideas, and a full lesson can be built from them in minutes. Some are suitable for a few minutes, or can be used as mini-sessions within your lesson. The idea is to save you time with the least preparation time possible. Topics covered include: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety
VE Day Assembly / Lesson Presentation
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VE Day Assembly / Lesson Presentation

(0)
VE Day presentation with a wealth of information about the day celebrated on the 8th May. Linked to British values and involves both a historical look at this important event, and how students should think of this in the context of British values. There are some links to YouTube videos within the 18 slide presentation. I would recommend that you check these first as sometimes videos can change or become unavailable over time (the videos are not linked straight within the presentation, so if you choose not to use the videos that will work fine).
Programming selection starter
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Programming selection starter

(4)
A programming task to teach about selection. I use this with Python, but it is not a language dependent task. Helpful for talking about indentation.